Tactile Graphics
Ron Hinton
First published by Moray House Publications, 1996
ISBN: 0901580775
- Chapter One: Illustrations in visual and tactile form
- 1.1 The need for graphic skills
- 1.2 Pictures
- 1.3 Representations for the touch sense
- 1.4 What is the nature of a tactile diagram?
- 1.5 Microcapsule (Zychem) diagrams
- 1.6 Drawing on German film
- 1.7 Scanning and learning
- 1.8 Method of reading tactiles
- 1.9 Pictures as a visual phenomenon
- Chapter Two: Tactile diagrams in educational use
- 2.1 Past availability and quality of tactile pictures
- 2.2 Young blind children using pictures
- 2.3 Introducing maps
- 2.4 Drawings from life
- 2.5 Simple plane geometry
- 2.6 Solid shapes
- Chapter Three: A simple experiment as a key to teaching strategy
- 3.1 The nine cup layout
- 3.2 Interpretation of results
- 3.3 General discussion of the experiment
- 3.4 Language as a tool for directing action
- 3.5 The importance of experience 'on the ground'
- 3.6 A consideration of these observations in Piagetian terms
- 3.7 'Conjecture and refutation'
- Chapter Four: Questions of memory and strategy
- 4.1 The influence of memory
- 4.2 Short-term memory
- 4.3 Speed and accuracy in scanning
- 4.4 Using Yngstrom's methods with 4-6 year-olds
- 4.5 Memory and experience
- Chapter Five: Congenital blindness
- 5.1 The usual pattern of development of tactile-kinaesthetic ability in young sighted children
- 5.2 The educational significance of congenital blindness
- 5.3 Older congenitally blind people and their understanding of a scene
- Chapter Six: Effects of picture format
- 6.1 Outline pictures
- 6.2 Format adopted in the present project
- 6.3 Line-of-approach and preliminary scanning of tactiles
- 6.4 Audio scripts for use with diagrams
- 6.5 Distracting elements in tactile pictures
- 6.6 Braille labels
- 6.7 Microcapsule diagrams
- 6.8 Realism versus ease of interpretation
- Chapter Seven: The depiction of scenes
- 7.1 The information available in pictures
- 7.2 The perception of works of art
- 7.3 Comparison with the tactile mode
- 7.4 Depicting works of art for blind people
- 7.5 Form and texture
- 7.6 Perspective
- 7.7 The work of C N Vincent
- Chapter Eight: Tactile graphics design
- 8.1 Tactile graphics and Braille
- 8.2 Contextual factors
- 8.3 Use of the graphics software and scanner
- 8.4 The designer's selection process
- Chapter Nine: The importance of these observations for education
- 9.1 Recommendations for the design and use of tactiles
- 9.2 Educational environments which engender success
- 9.3 What kind of educational programme is required as a preparation?
- 9.4 Measuring and mathematics
- 9.5 Educational provision for advanced study
- 9.6 Introductory material for older students
- 9.7 Scenic presentations
- 9.8 The overall picture
- 9.9 The future for tactile illustrations
- References